architectural visualisation / design / digital art

Concept Art

The Darkest Part of the Woods

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This matte painting was inspired by “The Deepest Part of the Woods”, Ramsey Campbell’s novel. (more…)


The Tomb – Lovecraftian Concept Art

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Concept art based on ‘The Tomb‘, a short story by H. P. Lovecraft. (more…)


At the Mountains of Madness – Concept Art

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Concept art based on “At the Mountains of Madness”, H.P. Lovecraft’s novella.

Step-by-step process:


Quake City, Lebbeus Woods Tribute – The Grasshopper

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This is the second 3d art piece inspired by Lebbeus Woods’ Quake City, envisioning an organic earthquake-resistant megastructure built in San Francisco. Click here for Lebbeus’s original drawing. It was originally published in Woods’ pamphlet, Radical Reconstruction, which can be found online (only the written part) at this link.


San Francisco Quake City, Lebbeus Woods Tribute

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This 3d art piece was inspired by one of Lebbeus Woods’ drawings, envisioning an organic earthquake-resistant megastructure built in San Francisco. For this I created a 3d model built of dismembered plane, submarine and building parts. I thought the structure would fit in a post-apocalyptic steampunk environment, so I tried to keep the rest of the elements in the image consistent with this concept. This is also the first artwork in which I used an extended golden rectangle for the composition. (more…)


Ligotti’s ‘The Town Manager’ – Digital Art

Digital Art based on Thomas Ligotti’s story, ‘The Town Manager’. You can read it online here.

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Step-by-step process:


Lovecraft’s Providence – Concept Art

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Concept art based on “The Case of Charles Dexter Ward”, H.P. Lovecraft’s novel.
It looks more like an old English town, but that is where my imagination took me after reading the beautiful description.

“One of the child’s first memories was of the great westward sea of hazy roofs and domes and steeples and far hills which he saw one winter afternoon from that great railed embankment, all violet and mystic against a fevered, apocalyptic sunset of reds and golds and purples and curious greens. The vast marble dome of the State House stood out in massive silhouette, its crowning statue haloed fantastically by a break in one of the tinted stratus clouds that barred the flaming sky. […]

His walks were always adventures in antiquity, during which he managed to recapture from the myriad relics of a glamorous old city a vivid and connected picture of the centuries before. His home was a great Georgian mansion atop the well-nigh precipitous hill that rises just east of the river; and from the rear windows of its rambling wings he could look dizzily out over all the clustered spires, domes, roofs, and skyscraper summits of the lower town to the purple hills of the countryside beyond. […]
Sometimes, as he grew taller and more adventurous, young Ward would venture down into this maelstrom of tottering houses, broken transoms, tumbling steps, twisted balustrades, swarthy faces, and nameless odours; winding from South Main to South Water, searching out the docks where the bay and sound steamers still touched.” – The Case of Charles Dexter Ward, H. P. Lovecraft

The making video: